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Objects
3D_Gradient_PanelExternal Draw background panels filled with luscious gradients for metallic and other effects. Control over angle of gradient, focus, beveled edges, etc.
3D_LabelExternal Add bevel-edged labels with complete control of font, style, size, font color, label colors, text, etc. Change text on the fly - use to display changing values, etc.
3D_OutlineExternal Create inset or embossed outlines around areas of user controls; i.e. use on top of the panel objects above for that professional integrated look.
3D_PanelExternal Create bevel-edged background panels with complete control of color, shading, depth, shape, etc. You can also, for example, use it underneath a PICT to add a beveled edge that can have its size modified at any time.
3D_Pict_ButtonExternal Display 2 different PICTs on the in/out positions of a bevel-edged button.
3D_Table_DisplayExternal Specifically created to display tables from a table object in spectacular color with beveled edges, without letting those bothersome users actually edit the tables!
3D_Text_ButtonExternal Create 3D buttons with 2 different text messages for in/out positions
aboutBoxExternal Put up a custom, modal “About” window which remains on the screen until the user clicks the mouse or types a key.
andGateExternal logical and bitwise AND of multiple inputs.
averageExternal Average ints, floats, and lists in various flexible ways.
bgateExternal Version of "gate" optimized for bangs
ButtonExternal Create standard Macintosh buttons
charReplaceExternal Change temporarily or permanently any individual character in a string (Symbol).
collXExternal Enhanced version of the standard coll object
Color_LabelExternal Create transparent colored labels in a variety of fonts and styles (and that means transparent over picts!) Change text on the fly.
confirmBoxExternal Put up 1 button, 2 button, 3 button, or 4 button custom modal dialogs with or without color icons; change text and button text; retrieve which button the user clicked.
fgateExternal Version of "gate" optimized for floats
HideExternal Make UI objects appear and disappear like magic, in response to User actions.
igateExternal Version of "gate" optimized for ints
lgateExternal Version of "gate" optimized for lists
listmathExternal Perform 1 of 6 math operations to every member of a list, change operations on the fly.
listToSymbolExternal Convert lists of many items into a single symbol.
Multiple Module Coll Memory SystemPatch An example patcher (tutorial) showing a system for collecting the data from many UI objects in different patchers or bpatchers (“Multiple Modules“) into a single coll file as a program of several lines.
orGateExternal logical and bitwise OR of multiple inputs.
OutlineExternal Create single or double colored outlines around areas of user controls

Libraries
MegaMax The MegaMAX™ Collection is a set of 33 external objects for use with Opcode's MAX programming environment. It was created by professional musician and programmer Stephen Kay in an effort to deal with some of the frustrations and limitations of creating a professional looking, feeling and functioning application. But you don't have to be an application developer! The MegaMAX Collection is for anyone who wants to make better-looking and functioning Max patchers at all levels.
Optimized Gates 7 different optimized gates ("bgate" for bangs, "igate" for ints, "fgate" for floats, "sgate" for symbols, and "lgate" for lists. These do not need to do a message lookup, since they only deal with one data type. Also includes "andGate" and "orGate" by David Roach)

4838 objects and 135 libraries within the database Last entries : May 10th, 2017 Last comments : 0 0 visitories and 1959372 members connected RSS
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