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pmpd.mass2D

2D mass.


This object's inlet need forces, and outlet it's position. All forces send to it's inlet are add together. A bang allow the mass to compute it's new position, and to output it. The mass can move due to it's inertia. This is like the 1D object, but forces / displacement append in 2D.
from the library :
PMPD
Format : External
Environment : max
freeware
Max 4.5 / 4.x



http://www.mathieuchamagne.com/?p=13
http://drpichon.free.fr/pmpd/

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