what :
Home > Objects > J > jit.la.inverse > author : Cycling74


Calculate the inverse of a matrix

The jit.la.inverse object calculates the inverse with respect to multiplication of a given input matrix. The input matrix must have type float32 orfloat64, and may have planecount 1 or 2. If the input matrix has a planecount of 2, it is assumed that the data is from the set of complex numbers.
from the library :
Format : External
Environment : jitter
Max 4.x


4855 objects and 135 libraries within the database Last entries : December 23rd, 2023 Last comments : 0 0 visitor and 116271450 members connected RSS
Site under GNU Free Documentation License