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GL accelerated video plane

The jit.gl.videoplane object maps incoming video to a plane in 3D space. This may be used to exploit hardware accelerated rotation, scaling, interpolation, and blending. The jit.gl.videoplane object requires one argument: the name of a drawing context. A named drawing context is a named instance of a jit.window, jit.pwindow, or jit.matrix object that has an instance of the jit.gl.render object associated with it. This value may also be set via the OB3D drawto attribute.
from the library :
Format : External
Environment : jitter
Max 4.x


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