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strncpyExternal opy characters from one string to another
strpbrkExternal scan string for specific character
strpbrkExternal scan string for specific character
strrchrExternal find last occurrence of character in string
strrcutExternal eliminate section of string before specified position
strspnExternal get length of substring composed of give characters
strstrExternal find substring
strtokExternal equentially truncate string if delimiter is found
sumlistExternal the sum of a list (sigma)
timestampExternal get sysdate & time and ms
timexExternal convert time to ms and vice-versa
toasciiExternal atom to ascii code conversion
toxineExternal read and write file from/to disk by lines
xframe~External generate amplitudes from fft frame
xorlistExternal the sum xor'ed members of a list
_ (underscore)External shorthand prepend set
__ (double underscore)External multiple prepender

boids Based on Simon Fraser's implementation of Craig Reynolds' Boids algorithm.
Boids is free for non-commercial use.

Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs.
Boids takes an integer argument which is the number of boids. Each time Boids receives a bang, it calculates and outputs the new positions of the boids. The output consists of thew coordiantes for each boid, the number and type depending on the mode.

The flight parameters can be changed with messages. Use the 'dump' message to output a list of the current parameter settings.

For more information about the Boids algorithm, see Craig Reynolds' Web site at "http://reality.sgi.com/employees/craig/boids.html".
ICST Ambisonics Externals for Ambisonics surround sound processing.
Jasch Objects

4853 objects and 135 libraries within the database Last entries : January 20th, 2022 Last comments : 0 0 visitories and 12452979 members connected RSS
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