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Home > Authors > V > --/// Vade : 39 objects/ 2 libraries

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v001.lib.fxpowerAbstraction jitter outputmode wrapper
v001.lib.nameAbstraction dynamic name space creation
v001.lib.receiveAbstraction dynamic receive with easy to manage name spaces
v001.lib.symbolchangeAbstraction only pass change symbols
v001.lighttunnelExternal Circular rays effect. Circular rays with selectable origin and scale.
v001.mirrorExternal Traditional mirror effect.
v001.module.loaderAbstraction Automatic module loading at patch runtime
v001.module.senderAbstraction Automatic GUI creation at module initialization
v001.pinchExternal Pinch effect.
v001.posterizeExternal Posterize effect.
v001.shredExternal Slice your image.
v001.stretchExternal Stretch effect. Stretch effect with origin controls.
v001.thresholdExternal Drastic color saturation.
v001.twirlExternal Twirl effect.

v001 v001 is meant to help bring a structured method for building modular and reusable performance patches for Max/MSP and Jitter - it isnt a complete low level programming system, rather an immediately useful set of pre-made objects and patching methodologies for building modules and automatically creating dynamic and scriptable user interfaces.
v001 Shaders v001 Shaders are a collection of GPU accelerated video and geometry processing plugins for Jitter 1.6. The library includes 2 and 3 channel mixers, single channel video effects and geometry, lighting, bump mapping and displacement shaders for 3D objects.

4851 objects and 135 libraries within the database Last entries : January 1st, 2021 Last comments : 0 0 visitories and 4455633 members connected RSS
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