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 Objects  
asin~  External 

Arcsine function (asin(x)) for signals 
atan  External 

Arctangent function (x) 
atan2  External 

Arctangent function (two variables) 
atan2~  External 

Arctangent function arctan(y/x) for signals 
atanh  External 

Hyperbolic arctangent function 
atanh~  External 

Arc Hyperbolic tangent function (atanh(x)) for signals 
atan~  External 

Arctangent function (atan(x)) for signals 
atodb  External 

Convert linear amplitude to a dB value. 
atodb~  External 

Linear amplitude to dB conversion at signal rate. 
atoi  External 

Convert ASCII characters to integers. 
autopattr  External 

Expose multiple objects in a patcher to the pattr system. 
average~  External 

reports various forms of average value of signal 
avg~  External 

Compute the average value of a signal 
bag  External 

Maintain a set of integers, Store a collection of numbers 
bangbang  External 

Output bangs from righttoleft 
begin~  External 

Define the top of a portion of a signal processing network that can be turned on and off with selector~ 
bendin  External 

Output incoming MIDI pitch bend values 
bendout  External 

Output MIDI pitch bend messages 
bgcolor  External 

Set a patcher's background color 
bgcolor  External 

Set a patcher’s background color. 
binop1 +  * /  External 

Arithmetic operators +  * / 
binop2 > >= == != <= <  External 

Comparison operators > >= == != <= < 
biquad~  External 

Digital filter specified by coefficients 
bitand~  External 

Bitwise and signal operator. 
bitnot~  External 

Bitwise not signal operator. 
Libraries  
Jitter


Jitter is a set of 135 brilliant new video, matrix, and 3D graphics objects for the Max graphical programming environment. The Jitter objects extend the functionality of Max4/MSP2 with flexible means to generate and manipulate matrix data  any data that can be expressed in rows and columns, such as video and still images, 3D geometry, as well as text, spreadsheet data, particle systems, voxels, or audio. Jitter is useful to anyone interested in realtime video processing, custom effects, 2D/3D graphics, audio/visual interaction, data visualization, and analysis 
Jitter 1.5


In this librairy are listed only the new objects since version 1.5. For all others Jitter objects, please go to "Jitter" library. 
Max


Max/MSP is a graphical environment for music, audio, and multimedia. In use worldwide for over fifteen years by performers, composers, artists, teachers, and students, Max/MSP is the way to make your computer do things that reflect your individual ideas and dreams.

Max 4.5


A graphical programming environment for music and media development.
In this librairy are listed only the new objects since version 4.5. 
MSP


Max/MSP is a graphical environment for music, audio, and multimedia. In use worldwide for over fifteen years by performers, composers, artists, teachers, and students, Max/MSP is the way to make your computer do things that reflect your individual ideas and dreams. 
MSP 4.5


Audio objects for Max. (only new objects of Max/MSP version 4.5) 










