what :
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non-existent object

The bogus object is created when Max cannot find the definition of an object in a patch being read from a file. The object has as many inlets and outlets as are needed to preserve existing connections, in case the name of an object has changed or the file that defines the object can be moved to a folder where Max can find it. You can retype the name to try to recreate the object again.
from the library :
Format : External
Environment : max
Max 4.x


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